Mini Match

Behind the game

Game Theory Background

Mini Match is based on the Lowest Unique Positive Integer game, often shortened to LUPI. A large-scale Swedish version was offered under the name Limbo. The rules are simple, but every choice depends on what you think everyone else will choose.

The classic rules

  1. Every player privately chooses a positive integer.
  2. All choices are revealed at the same time.
  3. Numbers chosen more than once are eliminated.
  4. The lowest number chosen exactly once wins.

If no number is unique, nobody wins. Mini Match follows the same positive-integer rule, so the smallest valid choice is 1.

Why the obvious answer is not obvious

A very low choice can beat almost anything, but it loses its power as soon as another player makes the same choice. A higher number may avoid a collision, yet it still loses whenever a lower unique choice survives.

In commonly studied symmetric equilibria, this tradeoff leads to a mixed strategy: players randomize across several choices instead of relying on one best number. In some large-player asymptotic models, that range has an effective cutoff on the order of N / log(N). This is not a universal rule; the exact distribution changes with the player count, allowed range, and model. In the unbounded, exactly-three-player formulation, the unique symmetric equilibrium has full support and a constant hazard rate.

Research papers

Community discussions